Flamedramon
[Digivolve: [Veemon] for 2]
<Armor Release> (When this Digimon would be deleted, you may trash the top card of this Digimon to prevent it from being deleted)
[When Attacking] This Digimon +3000DP for the turn.
Raidramon
[Digivolve: [Veemon] for 2]
<Armor Release> (When this Digimon would be deleted, you may trash the top card of this Digimon to prevent it from being deleted)
[When Digivolving] Suspend 1 of your opponent's level 4 or lower Digimon.
Shurimon
[Digivolve: [Hawkmon] for 2]
<Armor Release> (When this Digimon would be deleted, you may trash the top card of this Digimon to prevent it from being deleted)
[When Digivolving] 1 of your opponent's Digimon with <Blocker> cannot attack or block until the end of your opponent's next turn.
Silphymon
[DNA Digivolve: Red Level 4 + Yellow Level 4]
[When Digivolving] 1 of your opponent's Digimon gets -5000 DP for the turn. Then, if you digivolved this Digimon using [DNA Digivolve], delete 1 of your opponent's Digimon with 5000 DP or less.
Inherited: [When Attacking] Delete 1 of your opponent's Digimon with 5000 DP or less.
Imperialdramon: Fighter Mode
[Digivolve: [Imperialdramon: Dragon Mode] for 2]
[When Digivolving] Return 1 of your opponent's Digimon with 10,000DP or less to its owner's hand.
[When Attacking] (once per turn) If this Digimon has a Blue Digimon in its digivolution cards, unsuspend 1 of your Digimon. If this Digimon has a Green Digimon in its digivolution cards, suspend 1 of your opponent's Digimon.
Davis Motomiya and Ken Ichijoji
[Start of your Main Phase] If you have Blue Digimon in play, gain 1 memory. If you have Green Digimon in play, gain 1 memory.
[Your Turn] When your Digimon digivolves into a Digimon that has 2 or more colours, you may suspend this Tamer to unsuspend that Digimon.
[Security] Play this card without paying its memory cost.
Gammamon
[Your Turn] (once per turn) When you play a Red Tamer, <Draw 1>.
Inherited: [When Attacking] If this Digimon has 6000DP or more, delete 1 of your opponent's Digimon with 3000 DP or less.
Hiro Amanokawa
[Your Turn] If your Memory is at 2 or less, set it to 3.
[Your Turn] When your Digimon with [Gammamon] in its name or your level 5 or higher Digimon attacks, you may suspend this Tamer to give 1 of your Digimon +2000DP for the turn.
[Security] Play this card without paying its memory cost.
Gurimon
Inherited: [When Attacking] (once per turn) If this Digimon° has 6000DP or more, <Draw 1>.
BetelGammamon
[When Digivolving] <Blitz>.
Hawkmon
[On Play] Reveal the top 4 cards of your deck. Add 1 multicoloured card with Red in its colour among them to your hand. Place the remaining cards at the bottom of your deck in any order.
Armadillomon
[On Play] Reveal the top 4 cards of your deck. Add 1 multicoloured card with Yellow in its colour among them to your hand. Place the remaining cards at the bottom of your deck in any order.
Terriermon
[On Play] You may reveal the top 5 cards of your deck. Add 1 card with [Gargomon] or [Rapidmon] in its name among them to your hand. Place the remaining cards at the bottom of your deck in any order.
Magnamon
[Digivolve: [Veemon] for 3 memory.]
<Blocker>
<Armor Release> (When this Digimon would be deleted, you may trash the top card of this Digimon to prevent it from being deleted)
[When Digivolving] Unsuspend this Digimon and this Digimon gets +2000 DP for each Digimon card with [Armor] in its traits in your trash until the end of your opponent's next turn.