[On Play] If you have 5 or more cards with [Myotismon] in their name in your trash, delete 1 of your opponent's unsuspended Digimon, and trash the top card of your opponent's security stack.
[When Digivolving] Trash the top 5 cards of your deck. Then, if you have a card with [Myotismon] in its name in your trash, gain 1 memory.
[All Turns] When your Digimon with [Myotismon] in its name is deleted, you can suspend this Tamer to gain 1 memory.
[End of Opponent's Turn] If this Tamer is suspended, you can play 1 [MaloMyotismon] from your trash without paying its memory cost by deleting this Tamer.
[Security] Play this card without paying its memory cost.
[Main] You may delete 1 of your Digimon to delete 1 of your opponent's unsuspended Digimon with a level less than or equal to the deleted Digimon.
[Security] Delete 1 of your opponent's unsuspended Digimon.