Barbamon is anemic and tragically his gimmick does not really work in this game. A net-neutral draw power from evolution and searches typically leaves the opponent's hand size at 6, which is the exact sweet spot to prevent most of your demons and angels from affecting their hand or board state.
Regardless, gameplan is get to Barbamon/X to let him control the board and drop out a small army of little guys to hit. Dandevimon is backup from the amount of bodies that will wind up in trash. Rely on the offbrand cards to break through your opponent's 6 card hand size and leave them handless. It's going to be slow, steady, but I'll be honest it probably doesn't win many races.