Is this better than typical gx? the world may never know!!!
Essentially, the combo hinges on you finding your pieces (cough cough jesmon+gankoomon+jes gx+ sister +savior) all in hand at the start of combo turn.
If you have at least 2 memory and a garnet mem boost on the field:
new baohuckmon out of raising->play gankoomon.
Gankoomon digi bao into savior->savior eot go jesmon
Jesmon swing+play sister for mem, gain +1 from sister and +1 from inherit, keeping turn
alliance with sister you played, jes swings 20k minimum 3 checks
if you kept turn, just go jes gx, swing unsuspend, trash 1 check 1, swing for game