Upgrade from normal Deva deck,
Red devas become the second most important (after Antyla).
-Some match require that you hold Antyla until late to abuse the recovery (vs Hybrid, KFC, DS) or abuse Alliance (vs Mother, Magna, Herc)
After a lot of testing spreading the deva's names does better than concentrating on more accurate deva's
-Said in other words, the individual value of playing playset of certain devas was outmatched by the stability of playing the f*** I have at hand.
I was casually using Mother as an Egg because Antylamon EX4 existed,now added Shoto replacing the need for Black devas as a main.
-Best turn 1 & 2 became, T1: hatch Mother, play Shoto. T2: Rise Mother, Play Deva => Hatch Antyla, give blocker to mother
-Mother is the target of Shoto if and only if there is not a threart of a digimon with DP over 15k, in wich case I prefer to Shoto a Deva.
-As a chain reaction, adding Shoto to a Mother Egg base deck means I can add a pair of Medieval G's
--Surprisingly Medieval G's started as a meme and became a Main card, still testing but it seems that 3 is too much.
--Green Mihira is there just because it can evolve into gallant, never ever have I played directly.
On other observation Passing on 1 but on an empty field was worst than passing to 6 with a pair of deva's (mostly)
-Keeping all posible Loyalty Deeper then the Sea at hand give the posibility for explosive turns like giving Fanlong a Majira BT6 or Check +1 and finding the fourth Lv6 to put under the UltimateChaosmon.
--UltimateChaosmon Partition means it can just DNA with two Sovereign (or gallant) and not giving memory for the Ace when dying, not recomended vs blue players.
As a last pointer, some deck can't really deal with
T1: play deva => hatch deva.
T2: rise deva, attack 1, attack 2, play deva => hatch deva
T3: attack 1, attack 2, attack 3, attack for kill.
and happened a lot.