A deck based on EBEmon digievolution line in order to control the pace of the game using your opponent cards and leaving a bunch of blockers along the way that allows you to defend yourself from aggresive plays.
Machinedramon support of BT15 makes sinergy with EBEmon, Cannondramon, and all of the Machine and Cyborgs Digimon, at the same time, it allows you tu easily activate HoverEspimon All Turns effects thanks to Marvin Jackson.
Cards that allow you to control the game:
HoverEspimon -> Opponent's security information. Check your opponent's top security: Digievolve for 1/ Play for 4 if it's a digimon, draw one if it is not, then you choose if you want to put it on the top or bottom of your opponent sec. It also allow you to secure a safely attack with WarGreymon Ace. If you have a tamer on play, it becomes a blocker and can't be deleted by card effects.
Vegiemon -> The worst nightmare to purple decks, put an opponent digimon from their trash to the top of their deck and gain a memory. You will use it to combo it with Vademon/Ebemon.
Vademon -> Opponent's deck information. Check the top 3 cards of your opponents deck, Dedigievolve 1 to one of their digimon for each digimon card, you can then place them at the top or the bottom of the deck in any order that you want. Even if you dont dedigievolve anything, just allowing you to control what your opponent its going to draw it's really good.
EBEmon -> Same effect as Vademon, but now you choose one of the revealed digimon and delete digimons whose total play cost it's the same or less of the chosen digimon, same effect as Vademon after that. Amazing removal tool, if you didn't make it a blocker with Kokuwamon you can mind link him with Marvin Jackson.
Cannondramon -> Useful as a permanent way to remove your opponents digimon. If you leave them with 4 or more memory, you delete their digimon with less DP, if they choke you with 4 or less memory, you delete their digimon with the highest play cost. You can also mind link Marvin Jackson to him.
Trident Arm -> Dedigievolve 3 to an opponent digimon and force your opponent to attack with one of their digimon, Useful to clean more than one digimon if you have a Cannondramon in the field, and if you have a lvl 5, you can use it to blast digievolve into WarGreymon Ace.
Consistency tools:
Kokuwamon: You make any digimon a blocker.
Solarmon: On play always adds you a card (unless you reveal Zwart).
Hagurumon: Searcher for Cyborgs/Machine and a Tamer. Reboot on inherited.
Gotsumon: Blocker and searcher in your opponent's turn on deletion (any black card).
Airdramon: Play a Marvin Jackson for free and dedigievolve 1. Reboot on inherited.
Black Memory Boost: Black digimon searcher and +2 memory.
Datamon: Lvl 5 that evolves from 2, can't be deleted by card effects. Marvin Jackson mind link target.
Giromon: Blocker that comboes amazingly well with WarGreymon Ace (Blast digievolve, block with WarGreymon Ace, inherited effect to trash the top card of your opponent's security, WarGreymon unsuspends.)
Tai: Setter and draw power + extra dp when you block an attack or get blocked.
Marvin Jackson: Trash a card with Cyborg/Machine/SoC in it's traits (including himself!) to gain a memory. Mind link to the same targets to give them blocker and jamming.
WarGreymon Ace: Transform any lvl 5 into a blocker in your opponents turn (Blast digievolve), and if you know your opponent's top sec, you can use it to attack twice! (All turns effect).
Zwart: Plays you any cost 8 or lower digimon (Including WarGreymon Ace), go wild as basically all of your cost 8 and lower digimons effect's are also on play. Removal tool when attacking.
DG Dimension: Any bombs are good here, I choose DG because it's great and you can easily play it for 7 to remove 3 opponent's digimons. Ultimate Flare and Ultimate Slice are also pretty good options to replace here.
Example combo: You are with a lvl 3 and 3 memory (thanks to Tai) -> digievolve it to Vegiemon, put a lvl 6 from their trash on top and gain a memory -> digievolve for 2 to Datamon -> digievolve for 3 to EBEmon, check 3 and choose the lvl 6 to clear their field. Then you cant put the lvl 6 on top (to give them a brick on draw) or send it to the bottom (essentially removing 1 lvl 6 and other 2 card for the rest of the game to your opponent).
Have fun!
Update:
Giromon -> Andromon: More dedigievolve and reboot, more consistency for Jackson and can be searched.
Wargreymon Ace -> MegaGargomon Ace: Not only a better Ace, but also searchable, literally Wargreymon Ace but better.
Update 2:
Tumblemon -> Kyokomon: Easy trigger thanks to our reboot, draw power.
Solarmon -> Hagurumon Ex1: We can evolve it into Haguru X, more draw power.
Kokuwamon -> Hagurumon X Antibody: Not only the same inheratble but also protection (Kohugarumon with decoy) and searchable.
Andromon St -> Andromon EX2: No inhertable, but better effect overall.
Black Memory Boost -> Kazu: Better overall, more draw power, more memory, searchable and triggers HoverEspimpn.
Cannondramon -> JumboGamemon: Blocker, searchable, allow us to trigger any of our digimon on play when our opponent attacks.