ImperialDramon BT12
Deck Primer
Second pass update, took a bit of time to get good info / ratio data to consider. Things to keep in mind with this deck. The Demiveemon (egg) you decide to run is up to you. This deck list is a bit more aggro so I will be utilizing bt3 Demivee much more often with the Jamming procs from EX-1 Veemon, If you wanted to go a more source control with DNA with 4 of the BT-12 ExVeemon going into the bt-12 demiveemon would be more beneficial for draw power. Syakomon is kinda of a floater it is useful at stoping cost reductions in this format which is very useful, However other options include, Betamon for the flat memory stopping from combo decks, adding the ST Veemon for another searcher. Or lowering the amount of bt3 veemon for potentially labromon for even more draw power since EX-1 Exveemon will give even more draw power.
Ranamon seems awkward and it did to me at first if you look at it strictly as a hybrid card the secondard effect is massive, not only do you get a draw off of putting the blue card in this case BT12 Veemon which synergiezes with the Demivee, but the end of trun ESS from Veemon will trigger allowing you to hard play a green digimon then DNA into one of your lvl 5's. ST Paildramon is better for aggro however if you want to play a more Source Strip you could run the BT12 Pail at 4 and reduce any of the ST Pail or Dino down by 2. However the bouncing of ST- Pail and the unsuspend is very strong so it is very hard to give up. Something to note with the BT12 Pial is that it is NOT once per turn.
Lvl 6's new Fighter mode is a mega bounce super good, ST Dragon allows you to reuse source cards which is super strong for comboing, but the argument for the BT12 Dragon allows for more consistancy on the specific bounce target you want to hit. Either way you go it is very strong i personally feel reutilizing source cards to be much strong and much more threatening because it is as if you played the cards from your hand with no cost, which is why i am running the ST version.
Options are without saying very standard, could drop blue memory for another hammer spark, Mega Death or even Vee Lazer since we already have 10 Searchers. I will be running it for a small time frame as I begin to do more testing however there is a high chance that it does get replaced, most likely with a 4th hammer spark to increase turn play combos.
Additional Notes: Dinobeemon can be swapped for either ST or the BT12 variant it will be personal preference I will be testing both variants when possible. For Tamers running Izzy and Mimi BT-5 is very strong with the suspension however the secondary ability could be game changing since you are able to potentially top deck digivolve your lvl 5 into Dragonmode into Fighter mode. Normal Mimi BT-1 is also good, if you were to swap in or out any tamers potentially dropping one Davis is the solution since enough searchers are already in the deck.
Update as of 5/2/23 : Dropped the hammer sparks and the flood gate in favor of increasing the bt12 exveemon to 2, EX-1 Veemon at 2 and increasing Blue Mem boost to 2 . Felt as in testing hammer spark was strong for extending but was running into issues with getting into the DNA as consitently as I wanted, with the increase in lvl3 makes a better benefit and good option to throw onto the digi egg increase the bt12 searchers need to search. With the bt12 exvee increased felt better to go into the dna and blue mem is just always solid. Will do more updates later depending on how play testing is going. If you desire the extenders stick with hammer spark at 3, it is a solid card in this deck but it is personal preference.
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