This is a very fun deck and reminds me a lot of my old Merva Loop deck that got me into the game back in bt11 but with some updated tech.
Based on SuperSonic's "Lilithmon Purple Toolbox" deck from the PPG Febuary Online Ultimate Cup
(https://digimoncard.io/deck/lilithmon-purple-toolbox-114114)
Ive been playtesting this deck for quite some time as my main deck and finially feel like its reached a point where its more a "Skill Issue" on my part rather than a deck issue so Ive decided to write down the finished list.
Ive tried to build it so that its generally a good deck and can eaisly take support in the future if anys provided. This deck focuses on gaining memory from effects while drawing and trashing cards to allow the top end to play out little bodies to use as checks and deletion protection as well as keeping the pressure on the opponent.
Ill Mostly Cover the differences from SuperSonic's version of the deck and things ive noticed in play.
- Cut the Bt6 Tsuno Eggs for Ex5 Xiao, theyre basicially the same but I like the on play draw a bit more (Draw on trash was too good and I could deck out more) may retry the Tsunos again because of their better early game draws.
- Cut a Bt14 Gobli for a Bt17 one, its on play can really delete anything if you target lilithX and inheritable retal is always good.
- Cut a Bt11 Ignite for a Ex7 Tsukai, the search and trash is nice and if you really need it you can recycle it later so only one is needed.
- Cut 2 Ex7 BlackGato for 2 Ex6 Witch, BlackGato's when evo effect really lacked punch when reviving so i tried these and really like them (also same inherit so no loss there)
- Cut a Ex5 DoberX for a Bt8 BlackGato, the rush is nice especially for finishing games (everyone uses GinkakuPromote but I like the retal inherit more than the less evo cost)(also Theme)
- Cut the Ex4 ShineGreyRuin for another Bt9 DeathX, the ruin really needs a full stack to use and DeathX Can Kinda just drop whenever (also Anubis Combos work with it and ruin mode is expensive)
- Cut 2 Wisdom Training for 2 Ex1 Analog Youths (Tamers) , Im still very torn on the best tamers to use here, the 3 I swapped between were Bt9 CoolBoy, Ex1 AnalogYouth, and St16 Matt. All 3 were good in their own ways but I settled on Analog Youth because of its low play cost and the hatch effect can help put pressure back on after a stack dies. (may run 1 Analog and 1 Matt cause i like the mem set but its whatever).
Im not really sure why a Grape Memory Boost is used insted of a Purple but its neat and works fine so I kept it.
The 2/1 X-Anti/XProto split is actually really good But I feel it could run fine even without the proto as its kinda anoying when the stacks targeted. (the proto basicially triggers even if you can protect so need to put it into security even if the stack dosnt leave) (it can also be stripped out).
The Purple Scambles have really grown on me. One free memory for just evoing and next turn i can put a card back onto my deck from trash and play a level 3 from trash (thats just putting a card from trash into hand and getting a free dude for gaining a mem)
For a long time I was running 2 Seventh Fascinations but ive cut back to one, but its trash effect is so good. since it acts like icewall many dont expect it and just raise thinking their breeding stack is safe then bam. And you basicially get it free as its a prime discard target early game then LilithX plays it on evo.
Things id look for future sets are Consistancy boosters and General searchers. There's really no way to search for the X-Antibodys in the deck and about 10% of the time I Brick with either no top end or no bottom end but once youre up and running youre basicially set.
Just Remember LilithX Protection Needs to Delete to Protect so if you Fail to Delete you Fail to Protect so be careful and if in doubt just pop one of your own dudes just to be safe