Jijimon but no more dragonlinks as the weird bridge because theres enough stuff in green to create this toolbox deck from the abyss. Aces were a mistake.
Combos:
Aim for the god stack in breeding: Palmon -> Tortomon -> Panjyamon. If taiga is on board this lets you digivolve into Jijimon for 1 and rig any Jijimon swing by using Tortomon.
All digimon playcosts are specifically chosen to spam out as many targets as possible using Jijimons when attacking. Some cost combos you have:
7 + 3 Cost
4 + Diarbbitmon (6 cost)
4 + 3 + 3
Some personal fav combos from this math:
1) Play lopmon and Grankuwagamon ace together. Panjya give lopmon rush. Lopmon give alliance to itself. Lopmon swing, suspend grank with alliance. triggers grank when suspending to give lopmon another sec + 1 and swing minimum 13k for 3 checks.
2) Play parrotmon and Terriermon to suspend 2 digimon on opponents side of board. Digivolve parrotmon into diarbbitmon ace to suspend a third digi. If they have no unsuspended digimon, get mem + 2 (1 cost digi). Give diarbbitmon rush via panjya if you have. Digivolve Diarbbitmon into Quartzmon. Swing quartzmon into an opponents digi. Do trash effect, kill digi, parrot inherit unsuspends quartzmon. Swing again and trash sec again (yes quartz when attacking isn't once per turn)
3) If panjyamon is in stack and you find Imperialdramon PM just play him with Jijimon, math be damned. Panjya inherit gives him rush and at this point its basically game.
Aquilamon is for early offense. Just swing with it right after coming out of breeding to have fortitude. If it doesn't die digi into megakabuterimon to pass turn and youre sitting on an 11k dp minimum thing that isnt affected by effects since youre suspended on turn 2. If aquila dies you can either extend into panjya to play a free tamer to end turn and have a lvl 6 ace threat. or just sit on aquila and threaten megakabuteri ace on opponents turn.