I cannot recall if I have posted a Legend Arms deck here with the new support. But here is my current list anyways. I opted for a more low to the ground playstyle for the deck. It digs deep into the deck and continues to recycle its resources often. The goal for this build is to balance its plays. It is a midrange control deck that can go for extremely aggressive or defensive plays on a whim. I see that most players run an absurd amount of Level 6 Digimon in their decks. I believe that is a trap. Just like having the oldest Ragnaloardmon is a trap. Sure they can be powerful but I prefer the structure deck one mixed in with the Ace. Ace for defensive plays and Structure for offense. I opted to run more Duramon as the structure one grants reduced cost and end of turn DNA which is quite impactful when combined with the Structure Ragnaloardmon. This deck can hold its ground for quite a while. Use that to build up your second stack to go for offensive plays. You can even just Digivolve into the stucture Ragnaloardmon to blitz for game. I built this deck so it doesn't have to get to the Ragnaloardmon to win. The Garnet Memory Boost is a godsend for the deck. Being able to search both halves of the deck without having to worry about not having a Memory Boost is a big deal. I have thought of running tamers but none of them really matter to me right now.