AncientGreymon
Ban List Violation
This deck does not conform to the current ban list:
- Agunimon (P-029) is restricted to 1 copy, but this deck contains 4.
- Gravity Crush (BT1-090) is restricted to 1 copy, but this deck contains 2.
Deck Primer
Objective: Evolve to level 4 AncientGreymon and win the game.
Main Strategy:
Start: Play your initial Tamers and Digimon, focusing on obtaining Flamemon or BurningGreymon. Evolution:
- Flamemon Route:
- Evolve to Agunimon Promo.
- Use Agunimon Promo's attack effect to evolve to AncientGreymon.
- BurningGreymon Route:
- Evolve to Agunimon BT17.
- Use Agunimon BT17's evolution effect to reach AncientGreymon. Recovery:
- When a Digimon dies, play a Tamer to recover material and try to evolve again. Acceleration:
- Use Analogs
Objective: Evolve to level 4 AncientGreymon and win the game.
Main Strategy:
Start: Play your initial Tamers and Digimon, focusing on obtaining Flamemon or BurningGreymon. Evolution:
- Flamemon Route:
- Evolve to Agunimon Promo.
- Use Agunimon Promo's attack effect to evolve to AncientGreymon.
- BurningGreymon Route:
- Evolve to Agunimon BT17.
- Use Agunimon BT17's evolution effect to reach AncientGreymon. Recovery:
- When a Digimon dies, play a Tamer to recover material and try to evolve again. Acceleration:
- Use Analogs to generate additional memory and speed up your evolutions.
- Deadly Combos:
- Combine BurningGreymon and Double Tamer to evolve to AncientGreymon for only 3 cost.
- Use Bokomon to generate even more memory and reduce the evolution cost.
Advantages of this strategy:
- Surprise: The end-of-turn attack with Double Tamer catches the opponent off guard.
- Flexibility: Multiple routes to reach AncientGreymon.
- Power: AncientGreymon can destroy the opponent's defenses and pave the way for victory.
Tips:
- Prioritize Tamers: They are key to recovering material and performing combos.
- Take advantage of Digimon effects: Each Digimon has unique abilities that can help you win the game.
- Adapt your strategy: Observe your opponent's cards and adjust your play accordingly.
Deck Breakdown
Type Breakdown
Digimon
33
Option
6
Tamer
11
Level Breakdown
Level 3
11
Level 4
14
Level 5
1
Level 6
6
Level 7
1
Other Red Decks
Comments
Test Hand
Security Hand (5 cards)
Click "Redraw" to test a hand
Main Hand (5 cards)
Click "Redraw" to test a hand
Shuffled using Fisher-Yates algorithm
Waximilian
No comments yet…
You must be logged in to comment.