Old School Security Control before the major updates thanks to BT-18 and the new ShadowSeraphimon Ace. This deck has been played around with multiple times and I'm finally at a point where I'm happy with the ratios.
At my Locals I won all my games, getting 3rd place. This deck is really good at taking wins but not fast.
Round 1: Rapid Pile
Round One was versus a Rapidmon deck. Izzy and Joe came in handy since the deck often has a secondary digimon on field and option cards are able to favorably trade with one with the larger digimon. ShadowSeraphimon also was able to supress the field as a full hard play from hand.
Round 2: Mastemon
The Mastemon match up is hard and is one of the most reoccuring at my locals. The biggest struggle is being able to play around the Mastemon Ace, not commiting a digimon on the field, swinging into the Mastemon Ace, and reserving recovery effects till you can maintain and stabalize at 4 or 3.
Round 3: LordKnightmon/Dark Animal Engine
A LordKightmon X deck that used the Dark Animal Engine to allow for strong alliance checks and multiple swings, putting me on the back foot the entire time. Even with both Matt & Tai's on Board a single Zwart is unable to out aggro the LordKnight's pure aggression. This forced us to play on the defense, and because of the Protoform we were not winning through aggressive checks (This would give them too much oppritunity to rebuild). The best out to the Protoform was to trash it with the effect of Chaos Deg. Games where determined by deck out, as the mandatory rummage caught up to the deck.