The overall constructing idea is to find the required LV4, LV5, LV6, and Sistermon (as much as possible to use the Sistermon Aweaken's on play effect at least two Sistermon) with Lv4, LV6, LV6, and Sistermon of LV3. At the same time, the role of LV3 Huckmon (on Paly) is to check the opponent's Security to help Jesmon present and attack, and can achieve the effect of one -time opponent Security (Jesmon can check 4 at one time).
In addition to the Lv3 Huckmon (on Play) resident, the role of the other two LV3 is to find Sistermon (Huckmon BT7-009) and the case of the card hand. ) To achieve the purpose of adding Digimon on your own scene. The second Huckmon can also increase the DP of Jesmon during attack, so that Jesmon is not afraid of most of the opponent's Digimon of Lv6 and LV7.
The construction of LV4 is a level that considers Sistermon and Digi-Egg, and does not want to spend more costs on this part of the level. Greymon (ST1-07) is a simple and unparalleled enhancement of Jesmon's ability to attack (Security Attack+1).
In the LV5 part, there is a core Huckmon restricted 1. If you can get started in the first or two rounds, you can consider removing your Digimon in advance, and at the same time, you can play Sistermon through the evolutionary effect. But most of the time, we need to evolve our Digimon to LV5 in the egg zone, then move out in the next round, and kick out the decision to win through Jesmon. The reason why ASURAMON appears in the deck is completely because the evolution cost is only 2. The low evolution cost is completely in line with the core idea of the fast attack card group.
The construction idea of the LV6 is Jesmon with a simple Blitz effect. Through the three different effects of the state in the deck group, the 1 Option Card is superimposed with different capabilities to achieve various situations encountered when ignoring the final attack (blockker; Attack guidance; there are compulsory delete Option Card in Security; cleaning the scene).
The role of Fire Ball is to give this deck to a certain number of cards. At the same time, the "prohibited use effect on the use of Digimon" for Digimon.
Sistermon's construction considers: Sistermon played normally through the Aweaken form and most of Blanc's effects are stronger than Ciel. Decay and BLOCKER can be well stuck in the opponent's various operations. Ciel's+2000DP effect can be strengthened. If Jesmn is not drawn, it can only fight by Huckmon, all Huckmon's combat effectiveness.