Whips and Claws
Deck Primer
What we have here is a machine that want to suspend and destroy.
Going first is recommended.
opening moves:
Playing Jerry for Blue Leomon is key. Blue Leomon can only be played not digivoled into. Having a 3 in the bredding zone and play either Mimi is a good start. The luck of the draw relys on and early control of the board by deleting anything they on play on their turn 1 either but attacking with Leomon OR haveing and early Lilimon ACE for removal.
Strategy:
Stack up as many Blue Leomons and let you oppoment his security when they can IF ou have 2+ card in it. that GPC and GDS in Security hurts plus you may get some free tamers out of it.
Also its a rave to either SaberLeomon add some hurt or Rosemon to stun. I choose the ladder ro reap the memory form tamers.
DUE NOTE
If you have multiple SaberLeomons on the field, their End of Turn effects CANNOT all active. ONLY 1. There's a timing issue that occors. Read the Q&A for Blast ACE on the TCG website...... aaaaaalso it End of Turn effect needs the SaberLeomon to be unsuspended. Goes with out saying but I feel like some card just do what they want...
https://world.digimoncard.com/rule/pdf/booster_blast_ace_BT14.pdf
Other Decks on digimoncard.io
Comments
Test Hand
Security Hand
Main Hand
Delete Deck
Master Duel Cost Breakdown
Export Deck
Export to Image
Export to Digimoncard.io List
Export to Tabletop Simulator
Price Deck from
Total Estimated Deck Price:
This tool attempts to find the lowest Market Price for each card on .
Card | Qty | Price ea | Card Set |
---|
Prices not found for the following cards:
Download Deck images
This will download all images used in this deck and zip them up for you. This is done on your computer and could take a minute or so to complete so please do not close the page.