My final build for now
-Kyaromon feels good for jamming, making early checks and Seraphimon's checks a little safter.
-10 rookies also feels right. I only want to evolve Patamon in raising and slam kuda for searches or floodgates just because.
-Gatomon is an amazing tempo piece that I initially underrated. Your Turn evo into Archangel for reduced 2 cost. This is THE reason I'm sticking to the Angewomon and Magaangemon lvl 5's. It's like a free training boost. Also good for passing the turn to the opponent with Gatomon's On Play. Maybe later I'll take EX1 Magnaangemon out for EX1 Angewomon but 1 each is doing good for now.
-ShadowSeraphimon is a good with another Seraphimon stack. Shadow on delete recovers and huge dp minus on top of Seraphimon's -7K all turns for the recover. Ruin Mode is a good way to buy you a turn after you clear their board so it's harder for them to set up.
-BT1 T.K. is a great mid/late game card to double check your security (which helps with Emissary) and instantly trigger recover to gain on average 3-5 memory easily with Patamon / EX1 Magnaangemon's inherits and the BT14 T.K.'s
-One Wyvern's Breath is good to me. There is enough cycle in this deck between evolve drawing and recovering that it will show up eventually
-Feels good for my locals. Very fun and rewarding deck for learning the lines. Let me know what you all think