I know people will hate me for posting this deck if it ever takes off but still I felt like so had to post it sooner or later. Argomon, a deck whose whole thing is preventing tamers from unsuspending. Essentially locking them out of some of their most valuable effects. But what happens when you pair that up with Digisorption and floodgate rookies? Now pair that up with the Mother Shoto combo? You get a stun deck that will prevent your opponent from fighting back. I also considered running Shivamon in the deck to lock out option cards too. Tamers, Digimon, Memory Gain, and of course playing by effects. This deck doesn't care about how much memory it gives their opponents. It will get it's value. Late game once the board becomes extremely wide you can go into Quartzmon or even Death X. This can completely end matches once played and when combined with the stun effects it becomes a lot harder for your opponent to fight back. This whole deck is based around stun. I hate that playstyle but it is integral to the playstyle of Argomon. Their own cards have those effects built in. I could go the Bloomlordmon approach and swarm. But that would just be a worse version of Bloomlordmon. That's why I chose to focus on Argomon stun.