Darkest Depths

Sheru Muko Sheru Muko 1,965 views Jan 05, 2025 Updated Jun 10, 2025
Blue
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Deck Primer

I have altered my list quite drastically from what it once was.  It still is a Seadramon Tribal style deck but it uses more Deep Savers cards than before and can use a small Liberator engine to make things even more powerful.  You can easily do some pretty nasty combos that differentiate this deck from other Aquatic style decks.  Having access to Aegisdramon and GigaSeadramon as boss Digimon is a huge deal as they can both drastically turn the tides of a match.  MetalSeadramon

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I have altered my list quite drastically from what it once was.  It still is a Seadramon Tribal style deck but it uses more Deep Savers cards than before and can use a small Liberator engine to make things even more powerful.  You can easily do some pretty nasty combos that differentiate this deck from other Aquatic style decks.  Having access to Aegisdramon and GigaSeadramon as boss Digimon is a huge deal as they can both drastically turn the tides of a match.  MetalSeadramon Ace is incredible for being able to control the board and enables both GigaSeadramon and Aegisdramon.  X Antibody is crucial for a lot of combo lines early game but with the Crabmon inherit you can get away with not having it sometimes.  This deck is very control heavy and is extremely aggressive at the same time.  Read the flow of the match and adapt accordingly.  Every move makes an impact on what you can or cannot do.  I would prefer having Memory Boost but space is tight.

Deck Breakdown

Type Breakdown

Digimon 38
Option 9
Tamer 3

Level Breakdown

Level 3 12
Level 4 10
Level 5 7
Level 6 7
Level 7 2

Comments

Sheru Muko avatar

I went more of the stun route than I would typically go but this is kinda the way the deck works best right now.  There are plenty of ways to play Aquatic decks now.  There is the Deep Savers, Decode, Plesiomon, the Chinese bird who's name I cannot spell without the card being right in front of me, Seadramon Tribal, and Zudomon Source Removal.  It is strange how I have posted a deck list for each now yet I don't own any of the cards outside of the sorai and a copy of the two MegaSeadramon.  I do have 3 copies of both WaruSeadramon though.  Again I considered that card for this deck but because the new X Antibody MegaSeadramon is so powerful I opted to not run it.

Sheru Muko avatar

I swapped the ratios on the MegaSeadramon and removed two of the Floodgates to add in the draw Gomamon.  This makes it a little less unforgiving to play the deck.

Sheru Muko avatar

The BT 14 Gomamon can be played by Blue Scramble which makes it unblockable for the turn.  Digivolve it into the Rush Seadramon and you can do a pseudo Hybrid for game.  The Promo Seadramon is in the deck because it is a powerful card for Rush combos.  However, it is needed for the deck to function.  You can remove it for a different Seadramon if you want.

Sheru Muko avatar

You can run the Promo Seadramon instead of the Rush Seadramon if you have it.  That promo is expensive.

Sheru Muko avatar

I added in the Yao Engine for added Memory

Sheru Muko avatar

I removed one Plesiomon and one Aegisdramon to add in two Blue Memory Boost.  This increases consistency while at the same time increasing memory efficiency.  This build has been refined a lot but even then I am still not exactly sure on my ratios.

Sheru Muko avatar

Note that the BT 21 Sangomon is actually a flex spot rookie.  You can run pretty much any blue rookie you can think of in that spot.  It can be a Swimmon for added jamming inherits or even floodgate rookies depending on the format.  Royal Knights can be an issue so why not run the Otamamon?  It prevents players from reducing play cost which this deck doesn't do. 

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